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Octavinus Augustus
Octavinus Augustus

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Posted - 2006.12.08 14:01:00 - [1]

Hey, a corp mate Very Happy

I'd solve the issue by a complete restructuring of the bounty system.

Imagine each NPC faction having bounty agents and giving bounty missions to pilots with sufficient corp standings.

You could then place a bounty on someone with an agent and the NPC corps could place bounties on people with low standings to their factions (I have -7 with Blood Raiders - I assume they would want me dead).

You can then accept a maximum of 3 active bounties and based on a new skill 3 more per level.

In Empire space, tracking devices would then be placed on jumpgates to monitor the movement of known criminals - letting your agent inform you of the location of your active quarries - if he's in space "friendly" to the agent. Such messages could be given to you in corp chat if you turn on that option.

When a quarry is podded, the bounty is nullified, and the payment is handed out to you provided you are on the kill mail and you have that target as an active target.

This would open up for a whole new range of career options for the dedicated PvP'er and also be quite fun for those of us involved in RP.

As for the dedicated pirates, I guess most would actually welcome having people come to look for them.
   
 
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